— AUTH · 01A
SLASH · v1.4.0
UE 5.5 / 5.6 / 5.7
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LIVE FEED · STUDIO:ATLAS
LAST 60s
00:14› spline_align actor=river_spline_01 to=terrain.surfaceOK
00:22› set_material target=bp_hero_pawn slot=2 asset=m_skin_wetrockOK
00:38› niagara.emit fx=sparks_b count=240 lifetime=1.2sOK
00:51› sequencer.bind camera=cine_cam_01 track=shot_002OK
01:04› pcg.graph seed=82317 density=0.42 scatter=rock_pack_aOK
01:19› blueprint.refactor node=on_tick extract_to=BP_AIControllerOK
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